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games-emulation/glsl-shaders

glsl shaders converted by hand from libretro's common-shaders repo

Screenshots

ChangeLog

commit f2de4f2c500edebfe7dd97d7f06c8701436152cf
Author: Daniel Menelkir <menelkir@itroll.org>
Date: Fri Jul 24 13:56:04 2020 -0300

Updates mid2020, part 2

commit d5f682f8c2df26fc6cd5e93b6cbf9ea09dcf56d0
Author: Daniel Menelkir <menelkir@itroll.org>
Date: Wed Apr 8 09:36:20 2020 -0300

QA

commit ef17121d5ad8fe568f5d4db009682a71eb40fc99
Author: Daniel Menelkir <menelkir@itroll.org>
Date: Tue Dec 24 13:41:25 2019 -0300

More updates to retroarch cores

commit f8d735d287bb95e52f16a58d9168ace5b5375ee3
Author: Daniel Menelkir <menelkir@itroll.org>
Date: Thu Oct 10 21:54:08 2019 -0300

More updates

commit d40bf542324b6312a9fca90eaa17150639a2d211
Author: Daniel Menelkir <menelkir@itroll.org>
Date: Thu Oct 10 21:33:52 2019 -0300

Lots of updates

commit f1b602ca92783cc674e335e848f2993bfcf4b51f
Author: Daniel Menelkir <menelkir@itroll.org>
Date: Tue Jul 30 10:40:56 2019 -0300

Removed: Keeping only trunk versions of libretro goodies

commit 51ba0b35b1ddca65fe7c1a6f531fd2f7bcb1ee01
Author: Daniel Menelkir <menelkir@itroll.org>
Date: Wed Jun 5 14:13:19 2019 +0000

Rewriting everything

commit d7caff91d6386951ebb76b91beae808e74b45d9f
Author: Daniel Menelkir <menelkir@itroll.org>
Date: Tue Nov 21 16:06:44 2017 -0200

First Commit