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games-engines/glkfrotz

Glk-based interpreter for Z-code based text games

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ChangeLog

commit 7c111780ce405b889e4d13258728887866671fa6
Author: David Leverton <levertond@googlemail.com>
Date: Tue Jul 9 18:14:37 2013 +0100

Bump glkfrotz to 2011.1

This is actually frotz 2.50 from Gargoyle 2011.1, so I wanted to call
it something like 2.50_p2011.1, but that isn't a valid Gentoo version,
so we'll stick with calling it by just the version of Gargoyle.

commit 660090470533fa79ac33c117d9f1c244e2f6b019
Author: David Leverton <levertond@googlemail.com>
Date: Sun Oct 3 16:00:31 2010 +0100

Update blocker

It helps if I use the current version of the repository to test my
changes. *sigh*

commit 464013d1faef66932613cd99265538e4e8bff3b8
Author: David Leverton <levertond@googlemail.com>
Date: Sun Oct 3 15:37:07 2010 +0100

Change Gargoyle versioning scheme, remove old

The new version of Gargoyle is 2010.1, so change the numbering of
older verions to make the ordering work. Drop the frotz version from
glkfrotz to avoid having to use a _pYYYY_pMM_pDD mess.

Remove old versions except the 2009 version (keeping that one in case
of problems with the new 2010.1).

commit 5b01778e75b11aeb919285ccae9ed09388bb647e
Author: David Leverton <levertond@googlemail.com>
Date: Sun Aug 30 19:49:16 2009 +0100

New glkfrotz from the new Gargoyle

Blocks older Glk implementations, as this one needs some new
functions.

commit 3eda447bc6ee093451808cb2540b8d31cab214e7
Author: David Leverton <levertond@googlemail.com>
Date: Sun Aug 30 19:33:17 2009 +0100

Update Upstream lines for Gargoyle things

commit df4261adcb681a78e66ac0ee1d68e2a8cb466a6c
Author: David Leverton <levertond@googlemail.com>
Date: Tue Dec 30 13:04:01 2008 +0000

New Gargoyle => new glkfrotz

commit 2ee9d41c6ccfb8088cc3bbffeabc82d25ed08ebd
Author: David Leverton <levertond@googlemail.com>
Date: Tue Aug 5 23:20:12 2008 +0100

Add metadata.xml files, with GLEP 56 USE descriptions.

commit dc5e2c081aec67c44abe914ca1c7513882bbb395
Author: David Leverton <levertond@googlemail.com>
Date: Tue Aug 5 22:56:55 2008 +0100

Don't use both ifarchive and non-ifarchive URLs for the same file.

I originally did that so that I could bump things more easily before
the archive was updated, with the download falling back to the
author's web site, but it's pretty pointless really.

commit 3eea27c3c417ec76c4e01b754b1a8f55be17f798
Author: David Leverton <levertond@googlemail.com>
Date: Tue Aug 5 22:42:20 2008 +0100

Update frotz HOMEPAGE.

commit 10b7f73da99977948fedb60462b42640fdbbd3f6
Author: David Leverton <levertond@googlemail.com>
Date: Sat Jul 26 16:19:29 2008 +0100

Add Exherbo-style patch headers.

commit c8f1a8692411978ae4ab4d67a835cf7cf16078a3
Author: David Leverton <levertond@googlemail.com>
Date: Sat Jul 26 10:45:44 2008 +0100

Mark everything ~x86.

Not really tested, but
1) they almost certainly work
2) it's a bit silly to have some things ~x86 and not others,
especially since many of the ebuilds that are have been substantially
changed since they were tested on ~x86, and
3) we don't have to be as strict here as in the main tree.

commit 8fb278e3fa33cacc94b7d4503e67180b2d7e431f
Author: David Leverton <levertond@googlemail.com>
Date: Sat Jul 26 10:43:18 2008 +0100

Move Glk headers into a seperate package, since they're not canonically part of glkloader.

This uses a slightly evil dependency trick to make the upgrade path
smoother, I hope everyone's package manager can handle it....

commit 3b4ac6b487a5b52aa7cbcc777538cf8656efadb2
Author: David Leverton <levertond@googlemail.com>
Date: Sat May 17 12:17:24 2008 +0100

Add Glk-ified version of Frotz from the Gargoyle distribution.